Friday, August 27, 1999 — North Shore News ~ 25 5 ; Punkers deliver scorching set 88 The Felchers, Thursday, Aug. 19 at the Piccadilly (part of the Fireball Freakout/"99 (the Anti-Music West}. Local punk rockers ftom the eastside, sdrring up obnoxious, scorching, chaotic, hardcore punk rock. “The sound is saturat- ed with searing gui- rar ficks at warped speeds. The band consists of members of The Muscle Bitches and JP5 — quite the combo, Drums: Jason, Vocals: James, Bass: Shawn, Guitar: Adam, Guitar: Dana. i The Plus Ones, Saturday, Aug. 21 at the Brickyard. This line-up includes members of the Screeching Weasels, The Groovie Ghouiies and Mr. T Experience. A three-piece from the San Francisco area, the band made their way across the border to deliver a taste of California punk rock. Drums: Danny, Guitar/vocals: Scotty, Bass: Joul. At the Drive-In, Monday, Aug. 23 at the Brickyard. Intense is an understatement. From the get-go this band literally shredded up the stage. At the Drive-In are from E! Paso, Texas, Vocalist Cedric spews out anguished-soaked lyrics with passion. An awesome show. The band has a new record out on Fearless Records. Drums: Tony, Guitar: fim, Bass: Pall, Guitar: Omar, Vocals; Cedric. Shaun Conlin Contributing Writer Nintende 64: Oxeke IT (Activision) You simply can’t beat Goldesye. While Quake IT offers tonnes and tonnes of es a ‘ frag-infested frenzy, it does not seem to offer the same sinister * stealth so prevalent in Goldenge. Sdll, QT doesn’t try. It is, after all, builz on the solid gaming foundation of the henomenally successful nchmark PC game, Quake. This is not a wannabe, it’s a completely different game that FOR ONE REASON — Sprout ur budd also happens to be another Ist-pezson-shooter on the N64. It’s brilliant. Compared toa PC, Quake IT 64 graphics are sparse, chunky and biocky; animation is relatively simplis- tic and blood and gore is bare- ly recognizable as such. But we forgive it that because it is, after all, a console game. Activision did well to create a new Quake world here, rather than just try to port the PC version of Onake II. Levels are wholly oziginal, compact yet intricate. Frame rate is crisp with the Expansion Pak so the base graphics at least move fluidly. Too, the comelier icoks are well used to create a dank, dingy, creepy environment, making an asset They understand the paperwork and the evidence to be collected They have the knowledge and. experience to assess the value of the claim They have the ability out of a liability. Best of all, the multi-player mode can’t be beat. Up to four can not only frag a frend to a bloody pulp, there are a few game types in multi-play: Tearn Battle, Capture the Fiag, Odd Man Out etc. It’s a versatile carr, solid if morose single-player play and howling-with-your- uddies multi-player. No, it’s not as intelligent as Goldeneye, bat it is rock solid Quaking. Great rental. Great purchase. Nintendo 64: The New Tesris (Nintendo) T’ve seen several games (The Next Tetris, Tetris Sphere) that try to improve on the basic perfection of the ultimate brain-teaser, Terris. Most failed miserably. This here “New” Tetris had a for to live up to if it wanted to win me over, It did — to a point. Ie’s stili the same basic game of falling, blocky shapes that need to fit into a blocky-shaped base. Being an N64 cart, the graph- ics are a little prettier, more colourful, but the essence of ¢ original game is left intact. Adding to it without being obtrusive are a few variations that you don’t necessarily have to buy into: a big-block power-bomb thing built from unwanted shapes (you get three advanced looks), for example. The coolest addition is found in the multi-player mode. In classic Tesris, pals just sit around and play sepa- Live with tha BS Shaka Hicraine, the Bail ; . Show starts ot 9: “LOVE CATS Jar and Aytiim Stone NEWS photo Sprott